How to make and program a Hong Kong tram race game
This game pays homage to Hong Kong’s stressful streets, where the iconic Hong Kong “Ding Ding” trams bring locals and expats together. This project was also inspired by current research studies being done on stress and emotional responses, and our way as Masters of Interaction Design students to externalize people's physiological responses and poke fun of how one person’s stress effects another.
With a pair of inexpensive GSR sensors, which have been used in lie detectors and other biofeedback devices, players power miniature laser-cut “Ding Ding” trams in a race while playing the popular Liar's Dice Game.
This project took 3 weeks with a team of 4 interaction designers, who have previous experience as a web developer (Denny Hurkmans), graphic designer, illustrator and marketer.